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Sunday 1 December 2013

autodesk autocad 2006 full download + Keygen autodesk autocad 2006 [serial included]

0 comments:

Symantec Norton Ghost 2007 (Official) full download + Keygen Symantec Norton Ghost 2007 (Official) [serial included]

0 comments:

ImTOO DVD Ripper Platinum 4.0.58 build-1110 full download + Keygen ImTOO DVD Ripper Platinum 4.0.58 build-1110 [serial included]

0 comments:

UltraISO Premium Edition 9.3.2 full download + Keygen UltraISO Premium Edition 9.3.2 [serial included]

1 comments:

spyware doctor 6.0.0.386 full download + Keygen spyware doctor 6.0.0.386 [serial included]

0 comments:

Microsoft Office 12 Enterprise 2007 full download + Keygen Microsoft Office 12 Enterprise 2007 [serial included]

0 comments:

RegistryBooster 2010 full download + Keygen RegistryBooster 2010 [serial included]

0 comments:

Windows XP Professional (genuine serials) full download + Keygen Windows XP Professional (genuine serials) [serial included]

0 comments:

Microsoft Windows XP Professional 2004 full download + Keygen Microsoft Windows XP Professional 2004 [serial included]

0 comments:

Norton Internet Security 2009 full download + Keygen Norton Internet Security 2009 [serial included]

0 comments:

avast pro 5.0 full download + Keygen avast pro 5.0 [serial included]

0 comments:

Avast Anti-virus Pro 4.8 1229 (All versions) full download + Keygen Avast Anti-virus Pro 4.8 1229 (All versions) [serial included]

0 comments:

Bitdefender Internet Security 2010 (tested) full download + Keygen Bitdefender Internet Security 2010 (tested) [serial included]

0 comments:

Nero 8 Ultra Edition by Kennethypogi [working 100%] full download + Keygen Nero 8 Ultra Edition by Kennethypogi [working 100%] [serial included]

0 comments:

Ahead Nero 9 Full Serials full download + Keygen Ahead Nero 9 Full Serials [serial included]

0 comments:

Ahead Nero Burning Rom 10 full download + Keygen Ahead Nero Burning Rom 10 [serial included]

0 comments:

Nero 9 9.0.9.4 full download + Keygen Nero 9 9.0.9.4 [serial included]

0 comments:

Adobe Photoshop CS4 serial full download + Keygen Adobe Photoshop CS4 serial [serial included]

0 comments:

Photoshop CS3 Extended (29 codes) full download + Keygen Photoshop CS3 Extended (29 codes) [serial included]

0 comments:

Adobe Photoshop CS3 Master Collection full download + Keygen Adobe Photoshop CS3 Master Collection [serial included]

0 comments:

Kaspersky Internet Security 2009 full download + Keygen Kaspersky Internet Security 2009 [serial included]

0 comments:

Pro Evolution Soccer 2010 full download + Keygen Pro Evolution Soccer 2010 [serial included]

0 comments:

Windows 7 RC 32-bit Product Key full download + Keygen Windows 7 RC 32-bit Product Key [serial included]

0 comments:

Windows 7 Ultimate By Hamid - Crack For Fun full download + Keygen Windows 7 Ultimate By Hamid - Crack For Fun [serial included]

0 comments:

Windows 7 Beta 32/64Bit By Hamid - Crack 4 Fun full download + Keygen Windows 7 Beta 32/64Bit By Hamid - Crack 4 Fun [serial included]

0 comments:

Windows 7 Beta 32/64Bit By Hamid - Crack 4 Fun full download + Keygen Windows 7 Beta 32/64Bit By Hamid - Crack 4 Fun [serial included]

0 comments:

Windows 7 BETA By Hamid - Crack 4 Fun full download + Keygen Windows 7 BETA By Hamid - Crack 4 Fun [serial included]

0 comments:

Windows 7 (seven) build 3.0 32-bit (TOP 25) full download + Keygen Windows 7 (seven) build 3.0 32-bit (TOP 25) [serial included]

0 comments:

TuneUp Utilities v2010 full download + Keygen TuneUp Utilities v2010 [serial included]

0 comments:

Microsoft Office Professional Plus 2010 Serial full download + Keygen Microsoft Office Professional Plus 2010 Serial [serial included]

0 comments:

Adobe Photoshop Elements 7.0 full download + Keygen Adobe Photoshop Elements 7.0 [serial included]

0 comments:

adobe flash cs5 full download + Keygen adobe flash cs5 [serial included]

0 comments:

Adobe Flash Professional CS5 full download + Keygen Adobe Flash Professional CS5 [serial included]

0 comments:

Adobe After Effects CS5 full download + Keygen Adobe After Effects CS5 [serial included]

0 comments:

Adobe Colour Finesse CS5 full download + Keygen Adobe Colour Finesse CS5 [serial included]

0 comments:

Adobe Colour Finesse CS5 full download + Keygen Adobe Colour Finesse CS5 [serial included]

0 comments:

TuneUp Utilities 2011 Final full download + Keygen TuneUp Utilities 2011 Final [serial included]

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Microsoft Office 2012 Professional Plus full download + Keygen Microsoft Office 2012 Professional Plus [serial included]

0 comments:

Acronis True Image Home 2012 build 6154 Final + Plus Pack full download + Keygen Acronis True Image Home 2012 build 6154 Final + Plus Pack [serial included]

0 comments:

Camtasia studio 7 full download + Keygen Camtasia studio 7 [serial included]

0 comments:

Super Anti-Spyware Lifetime Serial full download + Keygen Super Anti-Spyware Lifetime Serial [serial included]

0 comments:

TuneUp Utilities 2012 keys All Version full download + Keygen TuneUp Utilities 2012 keys All Version [serial included]

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microsoft office 2010 professinnal plus full download + Keygen microsoft office 2010 professinnal plus [serial included]

0 comments:

Adobe Indesign CS 5.5 full download + Keygen Adobe Indesign CS 5.5 [serial included]

0 comments:

Any DVD Converter Professional 4.0.1 full download + Keygen Any DVD Converter Professional 4.0.1 [serial included]

0 comments:

Virtual DJ Pro 6.0.1 full download + Keygen Virtual DJ Pro 6.0.1 [serial included]

0 comments:

Avast Free antivirus 30 yrs license key full download + Keygen Avast Free antivirus 30 yrs license key [serial included]

0 comments:

Internet Download Manager 5.19 Build 5 full download + Keygen Internet Download Manager 5.19 Build 5 [serial included]

0 comments:

TeamViewer Premium 5.1.9290 full download + Keygen TeamViewer Premium 5.1.9290 [serial included]

0 comments:

Malwarebytes Anti-Malware Pro 1.51.2.1300 full download + Keygen Malwarebytes Anti-Malware Pro 1.51.2.1300 [serial included]

0 comments:

Malwarebytes Anti-Malware 1.60.1.1000 full download + Keygen Malwarebytes Anti-Malware 1.60.1.1000 [serial included]

0 comments:

Xilisoft Video Converter Ultimate 7.2 full download + Keygen Xilisoft Video Converter Ultimate 7.2 [serial included]

0 comments:

Microsoft Office 2010 (All version) full download + Keygen Microsoft Office 2010 (All version) [serial included]

0 comments:

Thursday 14 November 2013

Far Cry 3 review

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Far Cry 3 review

0 comments:

.

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autodesk autocad 2006 full download + Keygen autodesk autocad 2006 [serial included]

191-75444444

Symantec Norton Ghost 2007 (Official) full download + Keygen Symantec Norton Ghost 2007 (Official) [serial included]

07-9801-4129-500863
04-9801-7892-129781
05-9807-3827-656186
09-9804-0440-009265
07-9809-6374-730068
01-9803-2081-908541
01-9803-2081-908541
09-9802-9315-713504
02-9807-5057-130382
06-9802-5882-929399
08-9808-5044-785577
01-9800-2885-742459
02-9803-5156-737590
02-9807-9137-514022
00-9800-7720-849016

ImTOO DVD Ripper Platinum 4.0.58 build-1110 full download + Keygen ImTOO DVD Ripper Platinum 4.0.58 build-1110 [serial included]

Name: Bokiv
Serial: 0D4A-A1DF-C161-38EB-A407-4FEF-5D6B-F7FD

UltraISO Premium Edition 9.3.2 full download + Keygen UltraISO Premium Edition 9.3.2 [serial included]

Name: Heinzdieter Beckmann Jr
S/N: 641D-D430-88E6-A656

spyware doctor 6.0.0.386 full download + Keygen spyware doctor 6.0.0.386 [serial included]

Name: spyware
S/N: A962-19A8-4171-D2BE-0BAF-5010-7810-23C0-7577-6FFE

Microsoft Office 12 Enterprise 2007 full download + Keygen Microsoft Office 12 Enterprise 2007 [serial included]

KGFVY-7733B-8WCK9-KTG64-BC7D8

RegistryBooster 2010 full download + Keygen RegistryBooster 2010 [serial included]

RB-0HQWX7-NWYFTU-BHTBR0-QXT6JH-PVC32D

Windows XP Professional (genuine serials) full download + Keygen Windows XP Professional (genuine serials) [serial included]

F8RDY-7CC9B-QF49H-8D78Y-VDCVQ
MMKVD-T9GCG-HK34J-6PWBQ-YB24G
CJRHX-GCKVK-8WD8Y-TBXMF-PHFRY
HBD27-XYK7Y-XYTMH-KX8XD-XF8XJ
PHT24-WM6D7-RMMBB-FT4M2-FGKWQ
J7WTV-TWJ29-JWJRW-XTD6W-K7R98
RDXYX-RDF6C-KGGKY-JGYKY-CC8KM
PJVMY-CGF7H-V6DQ8-QD9HW-JW8XQ
W7QTM-CD2B4-VB2VW-92XWM-8HBVG
RTRR8-44MJF-MDFRM-K67K3-Q4XMT
KBGWB-94X8F-T22GP-HHDRP-FPD7M
MTVHK-BMYQ2-Q8DVP-J2Y6V-46TBQ
XTMRP-22RVJ-P2GTG-3XYJY-6J6Y6
VPF9P-WCXPK-6JKJ6-DF94V-PX3QJ
V9TCC-V4XM6-HFQDY-T9VB2-4VDBM
XB7H6-674GR-4C9BK-T39HW-MW8W3
GH7PG-PQPW8-XHFVF-H2VYB-R6G28
CCJBT-V82QG-7VTC4-PC2D7-PYVRT
HWDPV-WVJB8-Y9T6H-TBBWF-8C2GB
DQ62D-VQY24-DY4C3-9R87C-6KDVD
BXHW7-RF74R-YMJH9-9XCVQ-PPF2Q
JYP67-4X4T7-TXPFK-2BPTM-9T2VJ
G9QG4-393FP-YYCVP-KG989-QJJ48
FKJDG-7XYXX-W27J4-GVQBV-742HY

Microsoft Windows XP Professional 2004 full download + Keygen Microsoft Windows XP Professional 2004 [serial included]

YXF2Y-QRRKR-BFKVQ-RHQ7H-DJPKD
YXF2Y-QRRKR-BFKVQ-RHQ7H-DJPKD

Norton Internet Security 2009 full download + Keygen Norton Internet Security 2009 [serial included]

BP2W8M4CKGRRPDDFM9W4WB7Q7

avast pro 5.0 full download + Keygen avast pro 5.0 [serial included]

W1208070R9900D1199-T549MYK0

Avast Anti-virus Pro 4.8 1229 (All versions) full download + Keygen Avast Anti-virus Pro 4.8 1229 (All versions) [serial included]

S/N: S4800955R6589M0805-7C3DDJ1C
S6601873R7825M0605-E3ZHUDDC
S6900666R1222M0605-SY1NZMJZ
S3108105R7693M0705-9ZBASKPH
S8815773R6396M1105-6KCR928B
S8019647R1270M1005-MAWNU58T
S8019647R1270M1005-MAWNU58T
S1608267R0816M0205-7ZAVP8VL
S1813258R4975M1105-YMDS

Bitdefender Internet Security 2010 (tested) full download + Keygen Bitdefender Internet Security 2010 (tested) [serial included]

8016ad8fb2075551d65b

Nero 8 Ultra Edition by Kennethypogi [working 100%] full download + Keygen Nero 8 Ultra Edition by Kennethypogi [working 100%] [serial included]

4K21-0147-110X-C39M-5717-9623-CA0K

Ahead Nero 9 Full Serials full download + Keygen Ahead Nero 9 Full Serials [serial included]

Nero 9:
9M03-01A1-PCX7-K31A-8A94-98PT-KT2E-522A

Blu-ray Disc Authoring Plug-in:
9M13-0083-2710-5622-98W3-TL0A-THW4-9A0T

Gracenote Plug-in:
9M0C-01A2-K817-3LK8-9X6M-WK3U-L942-3WE1

DTS Plug-in:
9K00-0003-8M80-6320-5043-1458-XAA5

mp3PRO plug-in:
1A41-0800-0000-2903-1645-8530

Nero BackItUp v4:
9M11-01CA-032E-01A5-AA9C-H44K-6T9U-X4HW

Nero MediaHome v4:
9M06-019C-TTET-880Z-5PUM-6XA2-5MEC-35WM

Nero Move it:
9M09-01AC-5TE3-KEU9-177W-C6E0-6KCT-2W4K 

Ahead Nero Burning Rom 10 full download + Keygen Ahead Nero Burning Rom 10 [serial included]

JHFY8-45FGD-48UHJ-ATO76-N678L

Nero 9 9.0.9.4 full download + Keygen Nero 9 9.0.9.4 [serial included]

S/N: 9M03-01A1-PCX7-K31A-8A94-98PT-KT2E-522A

Adobe Photoshop CS4 serial full download + Keygen Adobe Photoshop CS4 serial [serial included]

Windows: 1325-1325-7555-2009-2738-0489

Photoshop CS3 Extended (29 codes) full download + Keygen Photoshop CS3 Extended (29 codes) [serial included]

1330-1751-1921-7520-1721-1350  1330-1363-7694-4895-1528-1544  
1330-1800-5141-4335-5864-7292  1330-1639-1879-7614-0164-0352 
1330-1313-7694-4895-1528-1598  1330-1863-9167-6007-0649-1177 
1330-1793-3705-2324-5056-2305 1330-1455-9505-9239-2041-4849
1045-1083-4312-9646-0228-9319 1045-0225-2060-7353-5258-3379 
1045-1109-5316-5265-8752-2440  1330-1372-9699-0991-7825-8608 
1330-1848-7305-6860-0283-5092  1330-1168-4288-9898-8424-6885 
1330-1923-1158-4802-3942-9183  1330-1482-0927-4250-5904-0239 
1330-1194-0442-6460-9130-0731 1330-1644-6370-6852-6313-8632 
1330-1250-4694-9230-8426-4315
1330-1229-6058-2424-3953-0177
1330-1101-1921-7520-1721-1324
1330-1208-5734-9326-4797-5615
1330-1902-7891-3160-3429-4203
1330-1562-3608-2243-0323-3549
1330-1773-8495-1757-3228-1907
1330-1826-3186-0890-8321-9943
1330-1761-9644-1956-9886-2335
1045-0410-2814-7614-3635-2868

Adobe Photoshop CS3 Master Collection full download + Keygen Adobe Photoshop CS3 Master Collection [serial included]

1325-1164-8142-5014-6460-3938

Kaspersky Internet Security 2009 full download + Keygen Kaspersky Internet Security 2009 [serial included]

KIS8 KEY: AXFRG-JW6EC-47MP1-HV4EE / K5PXQ-X1SW6-2RAMR-ZBM2X

Pro Evolution Soccer 2010 full download + Keygen Pro Evolution Soccer 2010 [serial included]

5HRV-LVRU-F75R-MV2L-RK45
RPJ4-7YVV-XSV5-5JK2-H25T
AT7H-KMJL-334W-W3LT-XJWM
D565-K4ES-56JC-YNXN-54J3
CV3L-25UM-7NF7-7RJA-45C3
S2H6-5DTJ-MDPV-37N7-2FAT
73VD-V59A-5ACY-JPDV-EP9J
PJ5C-P7X9-F35D-FDDK-Y7J6
AKF7-LJPK-5YPS-JVDU-J4YP
9VNE-M9ME-KY9S-MVCV-27EM

Windows 7 RC 32-bit Product Key full download + Keygen Windows 7 RC 32-bit Product Key [serial included]

MT39G-9HYXX-J3V3Q-RPXJB-RQ6D7

Windows 7 Ultimate By Hamid - Crack For Fun full download + Keygen Windows 7 Ultimate By Hamid - Crack For Fun [serial included]

Windows 7 Ultimate Serials
9JBBV-7Q7P7-CTDB7-KYBKG-X8HHC
P72QK-2Y3B8-YDHDV-29DQB-QKWWM
BCGX7-P3XWP-PPPCV-Q2H7C-FCGFR

For More Contact : crackforfun@live.com

NOTE :
IF YOU USE ANY SOFTWARE, YOU SHOULD BUY IT.

Windows 7 Beta 32/64Bit By Hamid - Crack 4 Fun full download + Keygen Windows 7 Beta 32/64Bit By Hamid - Crack 4 Fun [serial included]

Windows 7 Beta 64-bit Product Key

7XRCQ-RPY28-YY9P8-R6HD8-84GH3
RFFTV-J6K7W-MHBQJ-XYMMJ-Q8DCH
482XP-6J9WR-4JXT3-VBPP6-FQF4M
JYDV8-H8VXG-74RPT-6BJPB-X42V4
D9RHV-JG8XC-C77H2-3YF6D-RYRJ9

Windows 7 Beta 32-bit Product Key
6JKV2-QPB8H-RQ893-FW7TM-PBJ73
TQ32R-WFBDM-GFHD2-QGVMH-3P9GC
GG4MQ-MGK72-HVXFW-KHCRF-KW6KY
4HJRK-X6Q28-HWRFY-WDYHJ-K8HDH
QXV7B-K78W2-QGPR6-9FWH9-KGMM7

Windows 7 Activation Patch Available
Contact:
crackforfun@live.com 

Created By OrBit
Bug Fix By Hamid - Crack For Fun

Windows 7 Beta 32/64Bit By Hamid - Crack 4 Fun full download + Keygen Windows 7 Beta 32/64Bit By Hamid - Crack 4 Fun [serial included]

Windows 7 BETA By Hamid - Crack 4 Fun full download + Keygen Windows 7 BETA By Hamid - Crack 4 Fun [serial included]

Windows 7 Beta 32-bit Product Key

6JKV2-QPB8H-RQ893-FW7TM-PBJ73
TQ32R-WFBDM-GFHD2-QGVMH-3P9GC
***********************************

Windows 7 Beta 64-bit Product Key

7XRCQ-RPY28-YY9P8-R6HD8-84GH3
RFFTV-J6K7W-MHBQJ-XYMMJ-Q8DCH

***********************************
For More Contact:
crackforfun@live.com

Windows 7 (seven) build 3.0 32-bit (TOP 25) full download + Keygen Windows 7 (seven) build 3.0 32-bit (TOP 25) [serial included]

2PHXF-9PBDW-D3WWY-CPDKD-XG87V
2RG93-6XVFJ-RKHQ7-D2RTT-3FMQT
482XP-6J9WR-4JXT3-VBPP6-FQF4M
4HJRK-X6Q28-HWRFY-WDYHJ-K8HDH
6JKV2-QPB8H-RQ893-FW7TM-PBJ73
76DX2-7YMCQ-K2WCP-672K2-BK44W
7XRCQ-RPY28-YY9P8-R6HD8-84GH3
9DP2R-W78GJ-GJBKW-CKR46-H3WYT
CXB7F-WWCM4-BP9V3-2YH43-RK8Y6
D67PP-QBKVV-6FWDJ-4K2XB-D4684
D9RHV-JG8XC-C77H2-3YF6D-RYRJ9
GG4MQ-MGK72-HVXFW-KHCRF-KW6KY
HQDKC-F3P6D-C9YYM-HRB89-QDBB7
J7PYM-6X6FJ-QRKYT-TW4KF-BY7H9
JYDV8-H8VXG-74RPT-6BJPB-X42V4
KH4X7-JY8G7-RCD7G-BYDJW-YTPXH
Q7J7F-GQHBT-Q42RQ-2F8XV-2WKKM
QXV7B-K78W2-QGPR6-9FWH9-KGMM7
RFFTV-J6K7W-MHBQJ-XYMMJ-Q8DCH
TQ32R-WFBDM-GFHD2-QGVMH-3P9GC
TT63R-8JGWP-WWT97-R6WQC-4CVWY
W9BYV-K2TB8-4YDJT-QBQWP-KFDHB
WGDJW-B8DYC-WVKX4-6MKF4-B8PK8
WYBJ8-8QVP3-24R82-VV2VP-72Q9W
YQJX6-D6TRM-VWBM7-PHDJK-YPXJH

TuneUp Utilities v2010 full download + Keygen TuneUp Utilities v2010 [serial included]

N1YD6Q-6JP6QP-2JN2MH-05JJVV-M3Q5T3-APTWNR

enjoy!

Microsoft Office Professional Plus 2010 Serial full download + Keygen Microsoft Office Professional Plus 2010 Serial [serial included]

VTM6G-YPQ9Q-BVYJQ-37RYH-R4X38

Adobe Photoshop Elements 7.0 full download + Keygen Adobe Photoshop Elements 7.0 [serial included]

1057-1004-3939-6903-0512-6265

adobe flash cs5 full download + Keygen adobe flash cs5 [serial included]

1302-1194-4375-5059-8090-0288
1302-1956-2248-1616-0365-7124
1302-1645-5592-7683-5740-9343
1302-1065-1908-3692-6001-0784
1302-1086-3696-5544-5238-9400
1302-1339-8680-7615-5184-8324
1302-1065-1908-3692-6001-0784
1302-1059-9625-8530-7802-6962
1302-1339-8680-7615-5184-8324
1302-1116-8780-8984-8675-8256
1302-1912-4694-1510-2945-5932
1302-1059-9625-8530-7802-6962
1302-1194-4375-5059-8090-0288
1302-1339-8680-7615-5184-8324
1302-1956-2248-1616-0365-7124
1302-1912-4694-1510-2945-5932
1302-1116-8780-8984-8675-8256
1302-1956-2248-1616-0365-7124
1302-1912-4694-1510-2945-5932
1302-1065-1908-3692-6001-0784
1302-1835-3972-5775-4732-9757









Adobe Flash Professional CS5 full download + Keygen Adobe Flash Professional CS5 [serial included]

1302-1194-4375-5059-8090-0288
1302-1956-2248-1616-0365-7124
1302-1645-5592-7683-5740-9343
1302-1065-1908-3692-6001-0784
1302-1086-3696-5544-5238-9400
1302-1339-8680-7615-5184-8324
1302-1065-1908-3692-6001-0784
1302-1059-9625-8530-7802-6962
1302-1339-8680-7615-5184-8324
1302-1116-8780-8984-8675-8256
1302-1912-4694-1510-2945-5932
1302-1059-9625-8530-7802-6962
1302-1194-4375-5059-8090-0288
1302-1339-8680-7615-5184-8324
1302-1956-2248-1616-0365-7124
1302-1912-4694-1510-2945-5932
1302-1116-8780-8984-8675-8256
1302-1956-2248-1616-0365-7124
1302-1912-4694-1510-2945-5932
1302-1065-1908-3692-6001-0784
1302-1835-3972-5775-4732-9757









Adobe After Effects CS5 full download + Keygen Adobe After Effects CS5 [serial included]

1325-1243-2842-5475-9398-1623
1325-1041-2027-0987-8293-5644
1325-1340-7176-1506-1967-7195

Adobe Colour Finesse CS5 full download + Keygen Adobe Colour Finesse CS5 [serial included]

CFLEP30-102068-863554-709076-512437-6717
CFLEM30-103803-863554-708076-512430-0200
CFLEP30-102068-863554-709076-512437-6717

Adobe Colour Finesse CS5 full download + Keygen Adobe Colour Finesse CS5 [serial included]

CFLEP30-102068-863554-709076-512437-6717
CFLEM30-103803-863554-708076-512430-0200
CFLEP30-102068-863554-709076-512437-6717

TuneUp Utilities 2011 Final full download + Keygen TuneUp Utilities 2011 Final [serial included]

Name: Any
Organization: Any

Serials:
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Far Cry 3 review


I don’t know what an Undying Bear is exactly, but I’ve vowed to kill it. I hope it’s just a name. This is a mission for the island’s Rakyat tribe, and Rakyat tradition dictates that I must defeat the creature with the infinite-ammo pump-action shotgun they’ve given me. A recent tradition, I would guess, but one I’m happy to honour. The truth is, I have an ulterior motive for finding and killing the legend: I’d really like a new rucksack.
A lot of what you do in Far Cry 3 raises perplexing questions: why would a rucksack made from the skin of the Undying Bear hold more than the one I made from four dead dingoes earlier? Can’t I just make one out of six dead dingoes? What is it about Undying Bear skin that facilitates a particularly capacious rucksack design? And more to the point: if it’s never died, how would anyone know?
But as I scramble away from it, panic-firing my traditional tribal pump action, what I’m actually wondering is this: when did Far Cry 3 become so good?
We’d been told it was an ‘open world’ game, but everything Ubisoft showed of it made it look like a monologue-heavy, tightly scripted adventure, its freedom limited to small mission areas. That is in there, it turns out: there’s an absurdly long series of missions about rescuing your friends from the pirates who’ve captured them. But it’s just one of the many different games you can play on this vast, freely explorable tropical island.
Hunting wild game to make bags out of their skin is another. Guns, money, syringes and all types of ammunition require their own special container, and every size of every container can only be made from the skin of one particular species of animal. And while guns, money, syringes and all types of ammunition are abundantly available on the island, its people have apparently never invented the bag.
So you, American tourist Jason Brody, must bring your container technology to the island by personally inventing and reinventing various types of harnesses, wallets and sacks, culminating in your magnum opus: the Undying Bear Skin Rucksack, a masterpiece of dermatological engineering capable of holding up to 96 leaves.
If you’re going to ask players to buy into a system so hilariously removed from its origins in real-world logic, it had better work. It does. Making the island’s wildlife the fodder for your personal upgrade system turns you into a hunter, forced to study and understand the jungle as you explore it. The place teems with life, to the point that you’ll often just sit in a bush and watch it. Check out the leopard stalking those boar! What are those dogs howling at? Ooh look, a Komodo dragon mauling a villager!
They don’t just fight amongst themselves: the island is dotted with pirate outposts, and the roads are travelled by trucks and cars full of pirates, Rakyat rebels, and civilians. Almost any pair of these have some reason to scuffle if they blunder into each other on their randomised routes, and hearing it happen around you makes the place feel alive. Distant gunfire or beast growls are never just ambience: something’s actually happening over there, and you can go and find out what. Maybe steal its skin.
Those outposts are what the game is really about, and conquering one demonstrates everything that makes it great. Your first job is to scout: you’ve got an entire island of free space to circle this small settlement, and the zoom lens of your camera to study it with. The first Far Cry let you tag enemies with your binoculars: once seen, they’re marked on your map in real-time. Far Cry 2 ditched that for being unrealistic. Far Cry 3 brings it back with a vengeance: not only does your camera mark enemies on the map, it lets you see them through walls from then on. As with the skin-crafting, the philosophy is clear: screw reality, this ability makes the game more fun. It does.
Once you’ve scoped and tagged the 5-10 enemies guarding the outpost, you have perfect situational awareness. You could open fire, but at least one of the pirates will make it to an alarm panel. That brings a truckload of goons to reinforce, and things get very messy. So priority number two is to disable the alarms, and the systems for this are deliciously clever.
You can shoot them. OK, that one’s not clever, but it has an interesting complication: only the panel you shoot is disabled, and even a silenced shot will make enough of an impact noise to send the guards running to the others. If it’s a small camp, and you’ve scouted it thoroughly, and you’re sure you have line of sight to every panel, you can speed-snipe them all before the guards can set them off. This is cool.
Trickier, but cooler still, is to methodically eliminate each pirate without alerting the others. This is tough, but your tools support it: you can lunge for any unwitting enemy nearby and impale them on your machete before they can call for help. A perk system lets you spend experience points to upgrade stuff like this, including a great trick that lets you steal the dying guard’s own knife and throw it at someone else for a second silent kill.
My favourite method, though, is often more practical. If you can get to one of the alarm panels in person, you can tamper with it to disable them all. It’s silent, instant and comprehensive. But the panels are always in the heart of the outpost, watched by everyone. Getting to one requires perfect scouting, obsessive planning and steady nerves.
That generally means creating a distraction, and that’s another thing Far Cry 3 is great at. You have a dedicated button for throwing a rock, and the sound will distract any idle guard in earshot. It’s not a new feature for the series, but short-sighted enemies, more predictable AI and the see-through-walls thing make it massively more useful this time. And those same factors apply to other distractions: a car-full of rebels showing up, a stray bear wandering past, or the pirates’ pet leopard suddenly finding its rickety bamboo cage shot open.
Last time I did the cage trick, the leopard savaged every pirate in the camp, waited for my Rakyat allies to show up and take over, then savaged all of them too. That camp is under leopard control now. I gave him sovereignty.
Part of what I love about all these systems in Far Cry 3 is the way they chain together. I find myself hedging my bets: I want to take an outpost down undetected, but I’ll try to sneak in and disable the alarms first in case I screw it up. And before I do that, I’ll drop some C4 under a nearby truck: if I’m close to being discovered, detonating that’ll take their attention off me. Often, halfway through carrying out my plan, the guards catch sight of something they want to attack outside the outpost walls, and rush off to shoot at it. So you have to be ready to restrategise on the spot, and sneak through any window of opportunity that opens up.
Once, when I couldn’t get to an alarm panel, I was rumbled halfway through eliminating the guards. I finished the rest off before the reinforcements arrived, but that left me trapped in an empty building with eight angry pirates hunting for me. It was heart-poundingly tense. I’d peek out of windows to tag them with my camera, then watch their silhouettes through the walls until one strayed close. I couldn’t risk leaving the huts, so I’d just throw a stone near the doorway. The sound would lure him inside, I’d impale him on my knife, drag his body out of view, then wait for my next target.
If you do manage to disable the alarms, your reward is an even more satisfying second phase to the fight. You still have to eliminate all the guards, and it’s still good to remain unseen, but now it doesn’t matter how panicked they get as their friends drop around them.
Far Cry 2 had outposts too, though they were smaller with fewer ways to approach. They were also the source of my biggest problem with that game: they repopulated. Far Cry 3’s solution to this problem is: they don’t. You can conquer the whole island, outpost by outpost, turning each into a rebel base with hunting and assassination missions to help secure the area. It’ll just take you a while, because it’s huge.
Taking over an outpost gets you a new safehouse with a built-in shop, selling a fairly ridiculous array of guns and attachments. These are unexpectedly satisfying to use, and Far Cry 2’s slightly tiresome habit of causing them to randomly jam is gone. It’s also very generous about which ones you can fit silencers to - I ended up taking a silenced SMG, a silenced sniper rifle, the silent bow, and a grenade launcher for emergencies (leopards, basically).
Yes, it’s a game in 2012, so it has a bow. Along with the endlessly distracting rock and the brutally effective machete, the bow makes you feel like a hunter, stalking and butchering teams of heavily armed guards with nothing but blades and guile. You’re never forced to get it, and it’s not actually as effective as a good silenced sniper rifle, but it gives you a sense of identity the other two games never had. As you walk through a silent town of corpses, pulling your arrows back out of their skulls, you can’t help thinking, “Christ, I’m glad I’m on my side.”
Your captured outposts become hubs for two types of missions: assassinations and hunting quests. Both are fun, but assassinations are the highlight: you’ve got to take out an enemy commander with only your knife.
I’ve been putting it off, but I should probably talk about the story missions. The pirates have captured - no kidding - you, your brother, your brother’s girlfriend, your girlfriend, your friend, your other brother, and your other friend. By the end of it I was surprised we didn’t also find my mother, niece and high-school English teacher somewhere in the compound.
It’s not all bad. About half of the Jesus Christ thirty-eight missions give you enough freedom to have fun with the predatory combat systems that make the outpost fights so great. The other half... erk. They’re like a guided tour of all the clumsiest ways to mash story and videogames together until both of them break.
You left the mission area! Restart! You lost the target! Restart! You failed the quicktime event! Restart! A plot character got themselves killed! Restart! We spawned some enemies in a spot you knew was empty! Restart!
I don’t feel like you have to be that smart to predict this stuff won’t work. You don’t have to play a lot of games to see how it backfires. And you don’t have to talk to a lot of gamers to find out how much we hate it when you cheat or punish us to make a scene play out the way the story needs it to. It’s so painful to see clumsiness like that in a game that’s otherwise so elegantly designed.
The island itself is so rich and interesting to explore that it’d be a fantastic game even without any main story missions. So the question is, does the presence of a half-rubbish campaign hurt it? A bit, thanks to one unwelcome quirk of the level-up system: most of those neat perks, including the knife-throwing one, are locked off until you reach certain points in the plot. That pretty much forces you to play it, though thankfully not for long. Most of the good ones unlock at the same time as knife-throwing, a few hours in. You can safely stop there and get back to the good stuff.
Elsewhere in Far Cry 3’s efforts to be all things to all people, it somehow has four competitive multiplayer modes and a separate co-op campaign. Playing this pre-release, it’s too soon to review the competitive stuff. The co-op missions are a lot of fun, though: brisk, ridiculous shooting galleries about helping each other plant explosives and repair vehicles. There’s no server browser, unfortunately, but they’re best played with friends where possible. My favourite moment was taking a stealthy loadout and playing scout for a heavy-gunner friend in a dark cave: I’d ‘spot’ targets in the dark to highlight them on his HUD, he’d gun them down and draw all their fire.
Another caution about online stuff: Far Cry 3 uses Ubisoft’s Steam-like service uPlay, and if you play online, your game can get interrupted temporarily if your connection or their servers go down. It’s just a brief pause, though, and you can always start the game in offline mode to avoid it entirely. You miss out on uPlay achievements and a few lame unlockable rewards that way - I didn’t particularly care.
Other than that, it’s a nice PC version: responsive mouse movement, specific graphics and FoV options, tutorials reflect your custom controls, and it runs decently on Ultra-everything on a modest 3GHz dual core machine with a Radeon HD 5800. The engine doesn’t quite suit the jungle as beautifully as it did the African desert in Far Cry 2, but it has some beautiful views.
The original Far Cry’s developers Crytek used to describe that game’s philosophy as ‘veni, vidi, vici’: you show up, you scout out the situation, and you decide how to conquer it. Ubisoft kept the Far Cry name, and Crytek tried to stay true to its spirit in the Crysis games. But only Far Cry 3 really feels focused on doing that concept justice. You’ve got a huge island to explore, ridiculously effective tools for scouting every hostile situation, and so many clever intersecting systems to inspire creative ways to conquer them. It’s a better stealth game than Far Cry 1, set in an open world that feels richer than Far Cry 2’s. That’s an amazing thing to play.


Far Cry 3 review


I don’t know what an Undying Bear is exactly, but I’ve vowed to kill it. I hope it’s just a name. This is a mission for the island’s Rakyat tribe, and Rakyat tradition dictates that I must defeat the creature with the infinite-ammo pump-action shotgun they’ve given me. A recent tradition, I would guess, but one I’m happy to honour. The truth is, I have an ulterior motive for finding and killing the legend: I’d really like a new rucksack.
A lot of what you do in Far Cry 3 raises perplexing questions: why would a rucksack made from the skin of the Undying Bear hold more than the one I made from four dead dingoes earlier? Can’t I just make one out of six dead dingoes? What is it about Undying Bear skin that facilitates a particularly capacious rucksack design? And more to the point: if it’s never died, how would anyone know?
But as I scramble away from it, panic-firing my traditional tribal pump action, what I’m actually wondering is this: when did Far Cry 3 become so good?
We’d been told it was an ‘open world’ game, but everything Ubisoft showed of it made it look like a monologue-heavy, tightly scripted adventure, its freedom limited to small mission areas. That is in there, it turns out: there’s an absurdly long series of missions about rescuing your friends from the pirates who’ve captured them. But it’s just one of the many different games you can play on this vast, freely explorable tropical island.
Hunting wild game to make bags out of their skin is another. Guns, money, syringes and all types of ammunition require their own special container, and every size of every container can only be made from the skin of one particular species of animal. And while guns, money, syringes and all types of ammunition are abundantly available on the island, its people have apparently never invented the bag.
So you, American tourist Jason Brody, must bring your container technology to the island by personally inventing and reinventing various types of harnesses, wallets and sacks, culminating in your magnum opus: the Undying Bear Skin Rucksack, a masterpiece of dermatological engineering capable of holding up to 96 leaves.
If you’re going to ask players to buy into a system so hilariously removed from its origins in real-world logic, it had better work. It does. Making the island’s wildlife the fodder for your personal upgrade system turns you into a hunter, forced to study and understand the jungle as you explore it. The place teems with life, to the point that you’ll often just sit in a bush and watch it. Check out the leopard stalking those boar! What are those dogs howling at? Ooh look, a Komodo dragon mauling a villager!
They don’t just fight amongst themselves: the island is dotted with pirate outposts, and the roads are travelled by trucks and cars full of pirates, Rakyat rebels, and civilians. Almost any pair of these have some reason to scuffle if they blunder into each other on their randomised routes, and hearing it happen around you makes the place feel alive. Distant gunfire or beast growls are never just ambience: something’s actually happening over there, and you can go and find out what. Maybe steal its skin.
Those outposts are what the game is really about, and conquering one demonstrates everything that makes it great. Your first job is to scout: you’ve got an entire island of free space to circle this small settlement, and the zoom lens of your camera to study it with. The first Far Cry let you tag enemies with your binoculars: once seen, they’re marked on your map in real-time. Far Cry 2 ditched that for being unrealistic. Far Cry 3 brings it back with a vengeance: not only does your camera mark enemies on the map, it lets you see them through walls from then on. As with the skin-crafting, the philosophy is clear: screw reality, this ability makes the game more fun. It does.
Once you’ve scoped and tagged the 5-10 enemies guarding the outpost, you have perfect situational awareness. You could open fire, but at least one of the pirates will make it to an alarm panel. That brings a truckload of goons to reinforce, and things get very messy. So priority number two is to disable the alarms, and the systems for this are deliciously clever.
You can shoot them. OK, that one’s not clever, but it has an interesting complication: only the panel you shoot is disabled, and even a silenced shot will make enough of an impact noise to send the guards running to the others. If it’s a small camp, and you’ve scouted it thoroughly, and you’re sure you have line of sight to every panel, you can speed-snipe them all before the guards can set them off. This is cool.
Trickier, but cooler still, is to methodically eliminate each pirate without alerting the others. This is tough, but your tools support it: you can lunge for any unwitting enemy nearby and impale them on your machete before they can call for help. A perk system lets you spend experience points to upgrade stuff like this, including a great trick that lets you steal the dying guard’s own knife and throw it at someone else for a second silent kill.
My favourite method, though, is often more practical. If you can get to one of the alarm panels in person, you can tamper with it to disable them all. It’s silent, instant and comprehensive. But the panels are always in the heart of the outpost, watched by everyone. Getting to one requires perfect scouting, obsessive planning and steady nerves.
That generally means creating a distraction, and that’s another thing Far Cry 3 is great at. You have a dedicated button for throwing a rock, and the sound will distract any idle guard in earshot. It’s not a new feature for the series, but short-sighted enemies, more predictable AI and the see-through-walls thing make it massively more useful this time. And those same factors apply to other distractions: a car-full of rebels showing up, a stray bear wandering past, or the pirates’ pet leopard suddenly finding its rickety bamboo cage shot open.
Last time I did the cage trick, the leopard savaged every pirate in the camp, waited for my Rakyat allies to show up and take over, then savaged all of them too. That camp is under leopard control now. I gave him sovereignty.
Part of what I love about all these systems in Far Cry 3 is the way they chain together. I find myself hedging my bets: I want to take an outpost down undetected, but I’ll try to sneak in and disable the alarms first in case I screw it up. And before I do that, I’ll drop some C4 under a nearby truck: if I’m close to being discovered, detonating that’ll take their attention off me. Often, halfway through carrying out my plan, the guards catch sight of something they want to attack outside the outpost walls, and rush off to shoot at it. So you have to be ready to restrategise on the spot, and sneak through any window of opportunity that opens up.
Once, when I couldn’t get to an alarm panel, I was rumbled halfway through eliminating the guards. I finished the rest off before the reinforcements arrived, but that left me trapped in an empty building with eight angry pirates hunting for me. It was heart-poundingly tense. I’d peek out of windows to tag them with my camera, then watch their silhouettes through the walls until one strayed close. I couldn’t risk leaving the huts, so I’d just throw a stone near the doorway. The sound would lure him inside, I’d impale him on my knife, drag his body out of view, then wait for my next target.
If you do manage to disable the alarms, your reward is an even more satisfying second phase to the fight. You still have to eliminate all the guards, and it’s still good to remain unseen, but now it doesn’t matter how panicked they get as their friends drop around them.
Far Cry 2 had outposts too, though they were smaller with fewer ways to approach. They were also the source of my biggest problem with that game: they repopulated. Far Cry 3’s solution to this problem is: they don’t. You can conquer the whole island, outpost by outpost, turning each into a rebel base with hunting and assassination missions to help secure the area. It’ll just take you a while, because it’s huge.
Taking over an outpost gets you a new safehouse with a built-in shop, selling a fairly ridiculous array of guns and attachments. These are unexpectedly satisfying to use, and Far Cry 2’s slightly tiresome habit of causing them to randomly jam is gone. It’s also very generous about which ones you can fit silencers to - I ended up taking a silenced SMG, a silenced sniper rifle, the silent bow, and a grenade launcher for emergencies (leopards, basically).
Yes, it’s a game in 2012, so it has a bow. Along with the endlessly distracting rock and the brutally effective machete, the bow makes you feel like a hunter, stalking and butchering teams of heavily armed guards with nothing but blades and guile. You’re never forced to get it, and it’s not actually as effective as a good silenced sniper rifle, but it gives you a sense of identity the other two games never had. As you walk through a silent town of corpses, pulling your arrows back out of their skulls, you can’t help thinking, “Christ, I’m glad I’m on my side.”
Your captured outposts become hubs for two types of missions: assassinations and hunting quests. Both are fun, but assassinations are the highlight: you’ve got to take out an enemy commander with only your knife.
I’ve been putting it off, but I should probably talk about the story missions. The pirates have captured - no kidding - you, your brother, your brother’s girlfriend, your girlfriend, your friend, your other brother, and your other friend. By the end of it I was surprised we didn’t also find my mother, niece and high-school English teacher somewhere in the compound.
It’s not all bad. About half of the Jesus Christ thirty-eight missions give you enough freedom to have fun with the predatory combat systems that make the outpost fights so great. The other half... erk. They’re like a guided tour of all the clumsiest ways to mash story and videogames together until both of them break.
You left the mission area! Restart! You lost the target! Restart! You failed the quicktime event! Restart! A plot character got themselves killed! Restart! We spawned some enemies in a spot you knew was empty! Restart!
I don’t feel like you have to be that smart to predict this stuff won’t work. You don’t have to play a lot of games to see how it backfires. And you don’t have to talk to a lot of gamers to find out how much we hate it when you cheat or punish us to make a scene play out the way the story needs it to. It’s so painful to see clumsiness like that in a game that’s otherwise so elegantly designed.
The island itself is so rich and interesting to explore that it’d be a fantastic game even without any main story missions. So the question is, does the presence of a half-rubbish campaign hurt it? A bit, thanks to one unwelcome quirk of the level-up system: most of those neat perks, including the knife-throwing one, are locked off until you reach certain points in the plot. That pretty much forces you to play it, though thankfully not for long. Most of the good ones unlock at the same time as knife-throwing, a few hours in. You can safely stop there and get back to the good stuff.
Elsewhere in Far Cry 3’s efforts to be all things to all people, it somehow has four competitive multiplayer modes and a separate co-op campaign. Playing this pre-release, it’s too soon to review the competitive stuff. The co-op missions are a lot of fun, though: brisk, ridiculous shooting galleries about helping each other plant explosives and repair vehicles. There’s no server browser, unfortunately, but they’re best played with friends where possible. My favourite moment was taking a stealthy loadout and playing scout for a heavy-gunner friend in a dark cave: I’d ‘spot’ targets in the dark to highlight them on his HUD, he’d gun them down and draw all their fire.
Another caution about online stuff: Far Cry 3 uses Ubisoft’s Steam-like service uPlay, and if you play online, your game can get interrupted temporarily if your connection or their servers go down. It’s just a brief pause, though, and you can always start the game in offline mode to avoid it entirely. You miss out on uPlay achievements and a few lame unlockable rewards that way - I didn’t particularly care.
Other than that, it’s a nice PC version: responsive mouse movement, specific graphics and FoV options, tutorials reflect your custom controls, and it runs decently on Ultra-everything on a modest 3GHz dual core machine with a Radeon HD 5800. The engine doesn’t quite suit the jungle as beautifully as it did the African desert in Far Cry 2, but it has some beautiful views.
The original Far Cry’s developers Crytek used to describe that game’s philosophy as ‘veni, vidi, vici’: you show up, you scout out the situation, and you decide how to conquer it. Ubisoft kept the Far Cry name, and Crytek tried to stay true to its spirit in the Crysis games. But only Far Cry 3 really feels focused on doing that concept justice. You’ve got a huge island to explore, ridiculously effective tools for scouting every hostile situation, and so many clever intersecting systems to inspire creative ways to conquer them. It’s a better stealth game than Far Cry 1, set in an open world that feels richer than Far Cry 2’s. That’s an amazing thing to play.


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